Well I just up and missed posting in April didn't I? Sorry, but I've been pushing myself to get this engine done, I just didn't want to post up another entry about "it will be done in a month!", even though that's exactly what I'm doing now...
I've done so much over the past 2 months so I'll try to sum it up (forgive me if I repeat something); dialogue, flying AI, all other AI, pretty much everything about the player that wasn't done already, heaps of triggers, sound effects and music (including location based sounds), thought bubbles, slight performance boosts, endless bugs, probably more stuff. Of course this is on top of other work as wel